﻿using API_lib.Persistence.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


namespace Handball_plugin.Model
{
    public class HandballPlayerMO : HumanMO
    {


        // player info
        private int team1Id;
        private int team2Id;
        private int team3Id;
        private int shirtNo;
        private HandballPlugin.HandType hand;
        private HandballPlugin.PositionType position;

        // player stats
        private int matchPlayed;
        private int goalScored;
        private int penaltyScored;
        private int booking;
        private int suspension;
        private int sentOff;


        public int Team1Id { get { return team1Id; } set { team1Id = value; } }
        public int Team2Id { get { return team2Id; } set { team2Id = value; } }
        public int Team3Id { get { return team3Id; } set { team3Id = value; } }
        public int ShirtNo { get { return shirtNo; } set { shirtNo = value; } }
        public HandballPlugin.HandType Hand { get { return hand; } set { hand = value; } }
        public HandballPlugin.PositionType Position { get { return position; } set { position = value; } }

        public int MatchPlayed { get { return matchPlayed; } set { matchPlayed = value; } }
        public int GoalScored { get { return goalScored; } set { goalScored = value; } }
        public int PenaltyScored { get { return penaltyScored; } set { penaltyScored = value; } }
        public int Booking { get { return booking; } set { booking = value; } }
        public int Suspension { get { return suspension; } set { suspension = value; } }
        public int SentOff { get { return sentOff; } set { sentOff = value; } }

    }
}
